No open roles right now.
We're a small team, still finding our shape. There are no positions to apply for today. That will change as the product grows.
Tell us why you'd be a fit anyway.
If you work on creator tools, video pipelines, attention-aware editing, or pixel-perfect product UI — and Framevo resonates with you — write to us. We keep a short list of people we'd call first when we open a role.
Send a short note, links to anything you've built that you're proud of, and what you'd want to work on. Skip the long CV.
Honest about scope
We don't pretend to be bigger than we are. The product page only ships features that exist.
Editing earns the move
Every camera move has to justify itself. The same standard goes for the code we ship.
Quiet UI
Less chrome, more product. We sweat typography, spacing, and motion at Linear / Arc level.
Check back here when roles open. We'll post them with the full scope, comp band, and what success looks like in the first 90 days.